… or “FP to the Max with TypeScript”.
Inspired by amazing FP to the Max video by John A De Goes here I’m going to replicate the result John obtained using TypeScript and try get as close as possible to build a simple game application using generic functional programming style.
Most of the apps, especially those dealing with external world need some configuration in order to work properly.
As it may run in different environments it is not possible to provide those at compile time to ensure type safety,
but we may use libraries like typematcher there.
In this post I’ll go through the process of configuring a nodejs application
in a type-safe manner and running it as docker swarm service.
One of widely used functional programming feature is pattern matching.
Unfortunately there is no language support for it yet
in TypeScript - that’s when libraries comes to rescue and
this is my take on it.
Benefits of running an akka cluster are not so obvious while your app is stateless, you just run as many instances as you want and balance the traffic between them, but once state comes in - clustering can really help you solve various problems.
The swarm mode with docker service command introduced in version 1.12.0 aims to be a good tool for scaling your application and one of the nice feature promised is zero downtime deployments, which I’m going to try in this post.
Reactive Programming is gaining momentum
these days and here is my minimal contribution to get more people interested,
which hopefully will rise average software products quality in “The Industry”.
This is part 1 of “Reactive traffic lights” series where I’m going
to build automated traffic lights
Hello World! - As every programmer get started by writing this,
I can assume that every blog should have something similar.
It was hard … :), like any beginning, but writing these 2 words apart - doesn’t really add much value, so let me continue here
with another thing, which made my coding days sad for too long.